Applications. Kiosks. Interactive experiences.

Specialists in
digital user
experiences.

We design and build interfaces that make technology feel clear, useful and natural. On your screen, in your hand, or in a space of its own.

Let’s build something

Independent thinking. Design and development by James Casey.

Albums player inside an illustrated Xiaomi Pad A black landscape tablet showing Pink Floyd’s Wish You Were Here artwork, five tracks, a left-hand mini player and Collection, Lyrics, Stems and Settings controls. This is a visual mockup. TRACKS 01Shine On You Crazy Diamond (Parts I–V)13:32 02Welcome to the Machine7:32 03Have a Cigar5:08 04Wish You Were Here5:35 05Shine On You Crazy Diamond (Parts VI–IX)12:28 Welcome to the Machine
Original product / AlbumsYour music. All yours.

From the first idea to the working experience

01 / APPLICATIONS

Make the complex
feel simple.

Purposeful tools and applications built around the people who use them. Clear workflows, considered interfaces and working software.

02 / KIOSKS & DEVICES

A screen with
a clear purpose.

Focused interfaces for dedicated screens, devices and physical spaces. An experience shaped around the task at hand.

03 / INTERACTIVE EXPERIENCES

Bring an idea
to life.

Interactive prototypes, visual storytelling and on-screen experiences that help people explore, understand and take part.

Original products by Qiosk

Our thinking.
Made tangible.

Music · In development

Albums.

Your records, given room to play. A dedicated offline music player with the artwork and the album at its heart.

Explore Albums

A family of focused experiences

Objects.

Music, Messages, Type and Create. Four experiences with a place of their own, brought together by Mother.

Discover Objects

The practice behind Qiosk

A long-standing interest.
A focused practice.

Qiosk brings together James Casey’s work across interface design, applications, campaign graphics, animation and physical digital experiences.

In 1999, that work already included video walls: systems with eight plasma screens, 3 × 3 Sony video-cube arrays and rear-projection displays. Building experiences across physical screens has been part of the practice from the beginning.

From the Laminex design wizard and campaign work for Vodafone and BlackBerry to shipping tools and original products, the interest has stayed the same: how people experience technology.

Explore James’s work

Selected clients, collaborations & original projects